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The Global Tech Awards recognizes excellence in various fields of technology, including Educational Games in Mobile Apps. The following are the criteria for Educational Games in Mobile Apps Awards Category:
Educational value: The app must have an educational objective, and the learning goals should be well-defined and age-appropriate. The app should provide engaging, interactive, and immersive learning experiences for students.
Pedagogical effectiveness: The app should use instructional strategies that are aligned with research-based principles of learning and teaching. It should facilitate the development of cognitive, socio-emotional, and other essential skills in students.
User experience: The app should have an intuitive and user-friendly interface that is easy to navigate for students, teachers, and parents. The app should be designed with high-quality graphics, animations, and sound effects that provide a positive user experience.
Innovation: The app should be unique and innovative, utilizing the latest technologies and approaches to teaching and learning. It should use gamification techniques to make the learning experience enjoyable and motivating.
Accessibility: The app should be accessible to a diverse range of learners, including those with disabilities or special needs. It should be available on multiple platforms and devices and provide customizable features to suit individual learning needs.
Safety and security: The app should adhere to appropriate safety and privacy standards, ensuring that student data and personal information are kept secure. It should also include safety features that protect students from inappropriate content or online interactions.
Evaluation: The app should have a track record of success and positive reviews from users, with evidence of the effectiveness of the app in meeting its educational objectives. The app should also be evaluated regularly to ensure that it remains up-to-date and relevant.
The judges will also consider other factors such as the nominee's overall impact on the Educational Games in Mobile Apps field, the level of creativity and originality of the solution, and the nominee's ability to overcome technical and market challenges. All decisions of the judges are final.
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